Dr. G’s Recommended Readings
Books
- Raph Koster, A Theory of Fun for Game Design. This book inspired much of my work for the last several years. I decided against making it a required book for the course, knowing how much attention production tends to eat. However, I’m happy to lead a discussion group with anyone that wants to dive into this during the semester!
Articles
- Eric Klopfer, Scot Osterweil, and Katie Salen. Moving Learning Games Forward: Obstacles, Opportunities, & Openness.
- Raph Koster, Narrative is not a game mechanic. Designers and philosophers disagree about what a “game” and a “story” is, but Koster’s practical perspective helps one focus on the systemic nature of interactive entertainment.
- Raph Koster, How I Analyze a Game. If you’re reflecting on how to write a good analysis, look no further than this recent essay.
- Keith Burgun, What Makes a Game? This is a controversial essay. A lot of people disagree with his taxonomy and nomenclature, but I believe it still has value. It is easiest to read if you see his use of “puzzle” and “game” as somewhat arbitrary variable names. His manifesto, Game Design Theory: A New Philosophy for Understanding Games, is worth a look if you are interested in more details; a copy is in the library.
- Anything by Daniel Cook at The Lost Garden, although I would not start with Multiplayer Logistics even if it is still the most recent one. Loops and Arcs and Building Tight Systems of Cause and Effect are both quite good.
- Keith Burgun, Instant Ambiguity Sauce is a challenging essay on the meaninglessness variety of “fun” that is easy to add to a game.
Dr. G’s Extra Recommendations
These recommendations are at the periphery of what we’re doing this semester. However, if you’re looking for something deep to chew on, look no further. I find them deeply connected to the essential questions of our inquiry.
Books
- Massimo Piattelli-Palmarini, Inevitable Illusions. This book is about the cognitive illusions under which all of us live. A cognitive illusion is like an optical illusion: you still fall for it even if you know it’s a trick.
- George Lakoff and Mark Johnson, Metaphors We Live By. The authors describe how everything in thought and language is a metaphor. At the end, they tear down both objectivism and subjectivism. Who would want more from a book by a philosopher and a linguist?
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